I haven't got as much of the mock up sunglasses done as I probably should have as I spent most of my study break attempting to model my iron prototype for studio 3. I used a very similar process to the mouse tutorials to build the iron body and so far I am really happy with the result, although it has meant that I have compromised time that I should have spent on the sunglasses project. I am hoping that this practice with surface modelling will help me catch up the lost time.
I did however attempt to make a sunglasses arm (before watching the in class tutorial) and was fairly happy with the result for a first attempt. I achieved it by making a projected curve and thickening the surface created.
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